A sharp rap echoed through the apartment, jarring Astrid from a place she couldn't quite recall entering. She fumbled with the door handle, her fingers clumsy and uncertain. On the other side stood Mr. Henderson, his face a mask of weary disapproval. “The noise,” he said, his voice tight. “It's been quite disruptive.”

Astrid stared at him, unable to formulate a coherent response. Her mouth felt dry, her tongue thick. The world seemed to spin slightly, and the hallway lights seemed to pulse in time with a frantic beat somewhere inside her chest.

She managed a weak smile, a gesture of apology that felt completely foreign. The very air around her was thick with an unfamiliar sensation. She leaned against the doorframe for support, a cold sweat breaking out on her forehead. The words she wanted to say felt trapped in her chest, like birds fluttering against glass.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302