The world felt muted, like someone had turned down the volume on everything. Finn squinted at the note stuck to his door, the stark black ink on the white paper seeming to swim. "Excessive noise" it read, and he had no memory of anything loud.

He glanced around his apartment, at the scattered takeout containers and the overflowing ashtray. A sense of unease coiled in his stomach. He didn't recognize the smell of the room, or the music currently playing. Where was it even coming from?

He ran a hand through his hair, the touch unfamiliar to his scalp. He felt like he was watching himself from a distance, performing some elaborate charade. He wanted to go back to sleep. He was so, so tired.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302