He read the note again, the words swimming before his eyes. "Excessive disturbances." The accusation stung, yet he had no recollection of causing any disturbance. His stomach churned.

He glanced around, trying to ground himself. His apartment, which usually felt safe, suddenly felt unfamiliar. He touched a piece of furniture, trying to find some anchor, but his hand moved away as if the object was too hot.

He felt the sudden, chilling weight of the unknown. The world was a strange puzzle, and he didn't know the rules. He wanted to run, to escape this… this situation. He went to the door, opened it, and didn't know which way to go.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302