He blinked, the harsh fluorescent lights of the storage unit a shock to his system. His father's belongings, neatly stacked, were a monument to a life he'd never fully understood. He'd been looking for a specific photo album, a task he'd agreed to do days ago, yet the edges of the request felt blurred, indistinct. He picked up a chipped porcelain teacup, turning it over and over in his hands. The metal gate clanged shut, the sound echoing in the concrete space.

A small, handwritten list lay tucked inside a dusty hatbox. "Visit the Grand Canyon." He frowned, the words swimming before his eyes. He felt a peculiar lightness in his head, as if he were floating slightly above his own body. He couldn't quite grasp the urgency, the compulsion, the thing that was forcing him to read on. His stomach churned. It felt like a fever dream.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302