He felt as though he'd been dropped into a stranger's body. Daniel stood frozen, staring at his prints adorning the gallery wall. He rubbed his eyes, convinced he was hallucinating. The vibrant colors and chaotic compositions were undeniably his, yet presented in a way he hadn't authorized.

A wave of nausea washed over him. His mouth was dry, his tongue thick. He could feel everyone's eyes on him. What were they thinking?

His hands trembled as he reached for a nearby canvas. He wanted to touch it, to feel the texture, to assure himself it was real, but his arm felt like it was encased in concrete. He could only stare.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302