The room spun. Sarah clutched her handbag, her knuckles white. She recognized the gallery, the plush carpets, the hushed voices, but this… this wasn't right. Her sculptures, her clay figures, stood on pedestals, bathed in spotlights.

A woman in a smart suit approached, a smile plastered on her face. "Congratulations, darling! You're the talk of the town." Sarah just blinked, her throat suddenly tight.

The scent of the lilies, cloying and heavy, filled her nostrils. She stumbled backward, bumping into a table laden with hors d'oeuvres. A tiny sausage roll tumbled to the floor. She needed to escape.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302