The concert hall was a cacophony of sound and light. Loud music and a sea of faces. Thomas fought his way through the crowd, struggling to remember the reason he had come. He pressed his palms against his temples, trying to clear his head, but it felt like cotton was stuffed in it. The melody was jumbled and unreadable, and the lyrics felt meaningless.

He bumped into someone, muttering a quick apology. A girl, who had the same look of befuddlement on her face.

“Sorry,” he mumbled.

“No worries,” she replied, with a faint smile. She was clutching her head. “Do you… do you feel this too?” she asked, with a voice full of apprehension.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302