The basement smelled of mildew and forgotten things. Emily felt a prickling heat across her skin as she examined the list, tucked inside a battered photo album. "Adopt a dog." "Learn to code." "Leave a legacy."

The basement walls seemed to close in, the air thick and heavy. Her vision swam, the photographs blurring. She felt a strange buzzing in her ears. She felt her face flush, the blood pounding in her head.

She backed away from the album, bumping into a stack of boxes. Her heart lurched. This wasn't the life they were supposed to have. Wasn't that the whole point?

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302