The elevator ride, usually a mundane ritual, became an ordeal. Her stomach churned as the numbers ticked down. When she reached her floor, she stepped out, feeling suddenly unbalanced. She didn't trust her feet.

Her apartment felt different somehow, subtly changed. The sunlight streaming through the window seemed brighter, harsher. She sat down on her couch, staring at the television, but the images seemed to bounce around the screen. She stood up, then sat down again. Her hands fidgeted. She found herself opening and closing drawers, then staring at their contents, unsure what she was looking for. She felt as though the very air in the room was pressing in on her, squeezing the breath from her lungs.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302