He stared at the email, the words blurring on the screen. The information, crisp and cold, sliced through his morning. He felt the blood drain from his face. He walked to the window, unable to look away from the brick façade of the building across the street.

He grabbed his phone. He couldn’t seem to remember a single number. He fumbled with the contacts, scrolling aimlessly. He wanted to scream. He wanted to run. He felt a profound sense of isolation, even within his own home. He dropped the phone to the floor, the screen cracking under the impact.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302