"I don’t know why it bothers you so much," her mother had said. But it *did* bother her, terribly. The drawings that her niece, Chloe, was making of a figure called "Whisper" were unnerving. They were remarkably similar to the one that used to haunt her own childhood, a tall, silent figure always lurking at the edge of the playground. He was there, back then, at all times, and now, so was this Whisper. The drawings were getting darker, the colors more violent.

She found herself becoming increasingly withdrawn, avoiding Chloe and her family. She started having nightmares again, vivid and disturbing dreams filled with whispers and shadows. She began sleeping with a light on.

She had to do something.

Emotion: disturbed

Cluster: Fear / Anxiety
PC1 (Valence): -2.97 Negative
PC2 (Disposition): -0.60

Role in Research

This story is one of 1,000 stories generated for the emotion disturbed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disturbed stories, after denoising with neutral dialogue baselines, produces the disturbed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disturbed vector is projected through the unembedding matrix.

Promoted:
S0.318
ness0.309
无法0.300
😞0.297
worse0.284
Suppressed:
de-0.829
la-0.666
a-0.392
B-0.301
"-0.290