The trophy room had always been her sanctuary. Now, the gleaming displays felt like a taunt. Alex stared at the photographs, each one a reminder of past glories, a sharp contrast to her current predicament. The coach’s words still echoed in her ears, each syllable a blow.

Her hands shook as she reached out and touched a display case, the glass cold beneath her fingertips. Everything she had worked for, every sacrifice she had made, seemed to have evaporated. The weight of her failure was crushing.

She sank onto a bench, the room shrinking around her. The familiar scent of wood polish and dust felt suffocating. Her breath hitched, and a wave of nausea threatened to overwhelm her. She wanted to run, to escape this place, to disappear.

Emotion: disturbed

Cluster: Fear / Anxiety
PC1 (Valence): -2.97 Negative
PC2 (Disposition): -0.60

Role in Research

This story is one of 1,000 stories generated for the emotion disturbed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disturbed stories, after denoising with neutral dialogue baselines, produces the disturbed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disturbed vector is projected through the unembedding matrix.

Promoted:
S0.318
ness0.309
无法0.300
😞0.297
worse0.284
Suppressed:
de-0.829
la-0.666
a-0.392
B-0.301
"-0.290