The cold wind whipped around Javier as he stood on the sidelines, watching the game. He should have been on the field, running, playing, feeling the thrill of competition. Instead, he was a spectator, an outsider. The coach's words replayed in his head, a constant, stinging rebuke.

He shoved his hands deep into his pockets, his fingers clenching. He felt a burning sensation in his eyes, a tightness in his chest. Each pass, each goal, felt like a personal insult. His teammates, once friends, now seemed to exist in a different world, a world he was no longer a part of.

He turned away from the field, the vibrant colors of the game a painful contrast to the grayness that had settled over him. His legs felt heavy, his steps clumsy. He had never felt so alone.

Emotion: disturbed

Cluster: Fear / Anxiety
PC1 (Valence): -2.97 Negative
PC2 (Disposition): -0.60

Role in Research

This story is one of 1,000 stories generated for the emotion disturbed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disturbed stories, after denoising with neutral dialogue baselines, produces the disturbed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disturbed vector is projected through the unembedding matrix.

Promoted:
S0.318
ness0.309
无法0.300
😞0.297
worse0.284
Suppressed:
de-0.829
la-0.666
a-0.392
B-0.301
"-0.290