The phone rang, the sound shattering the quiet. It was her old friend, Jessica, reminding her about the reunion. "You *have* to come, Emily!" Jessica's voice was bright, full of an energy Emily didn't share. "It's going to be so much fun!" Emily could picture the scene already: the loud music, the awkward small talk, the forced smiles.

“I don’t know, Jess…” she started. Her voice was barely a whisper. She found herself staring out of the window, at the swaying branches of a tree. The idea of leaving her home, her sanctuary, her comfort, felt impossibly difficult.

Jessica’s voice chirped on, oblivious. Emily closed her eyes, the phone pressed against her ear, hearing the echo of her friend's enthusiasm. "I'll think about it," Emily finally replied, her voice flat, and quickly hung up the phone.

Emotion: docile

Cluster: Passivity
PC1 (Valence): 0.25 Positive
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion docile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 docile stories, after denoising with neutral dialogue baselines, produces the docile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the docile vector is projected through the unembedding matrix.

Promoted:
ค่อย0.311
淡淡0.302
enjoy0.273
enjoyed0.273
สบาย0.272
Suppressed:
la-0.589
de-0.413
l-0.373
!!-0.344
!!!-0.316