The sunlight streaming through the kitchen window warmed Elias's face as he listened to Marcus. Marcus was emphatically opposed to the idea of a pet snake. “It’s cold-blooded, Elias! It will give me the creeps!”

Elias shifted on his stool, the wood smooth beneath him. He found himself agreeing with Marcus, even though he secretly wanted a snake. The thought of caring for a creature, the ritual of feeding it, seemed…too much effort.

"Yeah," Elias murmured, his voice soft. He ran a finger along the rim of his coffee mug.

"And it just… eats rodents!" Marcus continued, oblivious to Elias's subdued demeanor. Elias offered no counterpoint, no argument. The energy needed to do so seemed to have evaporated. He just wanted to watch the sunlight dance on the countertop.

Emotion: docile

Cluster: Passivity
PC1 (Valence): 0.25 Positive
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion docile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 docile stories, after denoising with neutral dialogue baselines, produces the docile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the docile vector is projected through the unembedding matrix.

Promoted:
ค่อย0.311
淡淡0.302
enjoy0.273
enjoyed0.273
สบาย0.272
Suppressed:
la-0.589
de-0.413
l-0.373
!!-0.344
!!!-0.316