The afternoon light filtered through the trees, casting long shadows across the lawn. Daniel’s knees almost buckled. The teddy bear, looking smaller than he remembered, sat perched on a stack of old magazines.

He felt the sudden, unwelcome sensation of heat rising in his face. His mouth went dry. He couldn’t seem to swallow.

The woman selling the items, a middle-aged woman with tired eyes, seemed to notice his intense gaze. “That’s a classic, isn't he?” she said, her tone indifferent. “Five dollars.”

Daniel found himself nodding. He pulled out his wallet and fumbled for a bill, his hand shaking. The world was now a blur, a collection of vague shapes and distorted sounds.

Emotion: dumbstruck

Cluster: Surprise / Confusion
PC1 (Valence): -1.99 Negative
PC2 (Disposition): -0.71

Role in Research

This story is one of 1,000 stories generated for the emotion dumbstruck. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dumbstruck stories, after denoising with neutral dialogue baselines, produces the dumbstruck emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dumbstruck vector is projected through the unembedding matrix.

Promoted:
будто0.326
не0.285
😶0.275
仿佛0.267
依旧0.258
Suppressed:
enthusi-0.278
la-0.264
K-0.260
wholeheartedly-0.255
-0.254