The humid air of the Saturday morning swam around Maya as she weaved through the cluttered tables. Sunlight glinted off mismatched teacups and tarnished silverware. Her pulse did a frantic tap-dance against her ribs. She clutched the crumpled flyer in her hand, the address practically memorized. She'd been on the lookout for a vintage dollhouse, but this yard sale, according to the listing, held “various childhood treasures.”

A flash of brown fur caught her eye. It sat perched atop a stack of board games, a faded tag dangling from its ear. She practically vaulted across the lawn, her breath catching in her throat.

There he was. Barnaby. His button eyes, slightly askew, seemed to stare directly at her. She reached for him, her fingers tingling. The price tag read, "$2.00."

"I'll take him," she blurted, already digging in her purse for the money.

Emotion: eager

Cluster: Positive / Joy
PC1 (Valence): 2.98 Positive
PC2 (Disposition): 0.02

Role in Research

This story is one of 1,000 stories generated for the emotion eager. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 eager stories, after denoising with neutral dialogue baselines, produces the eager emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the eager vector is projected through the unembedding matrix.

Promoted:
de0.659
excitedly0.436
!0.389
!"0.386
ecstatic0.383
Suppressed:
S-0.816
ness-0.441
😞-0.387
L-0.379
P-0.376