Michael paced the length of the cluttered attic, his sneakers squeaking on the dusty floorboards. The old sword, the centerpiece of his grandfather’s collection, leaned against a dusty trunk. Sunlight streamed through the single window, illuminating the weapon's tarnished blade. He ran a hand through his hair, a nervous habit that had been kicking up ever since his uncle had broached the topic.

His stomach flipped with each step. He didn’t want to seem too pushy, too forward, but the thought of finally owning the sword, of the stories it could tell, had him electrified. He stopped, staring at the family relic. The sword felt almost alive, pulsing with history.

He adjusted his glasses, then squared his shoulders. "Well, Uncle George," he began, his voice surprisingly steady, "I've been giving it some thought…"

Emotion: eager

Cluster: Positive / Joy
PC1 (Valence): 2.98 Positive
PC2 (Disposition): 0.02

Role in Research

This story is one of 1,000 stories generated for the emotion eager. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 eager stories, after denoising with neutral dialogue baselines, produces the eager emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the eager vector is projected through the unembedding matrix.

Promoted:
de0.659
excitedly0.436
!0.389
!"0.386
ecstatic0.383
Suppressed:
S-0.816
ness-0.441
😞-0.387
L-0.379
P-0.376