The room felt suffocating. The air grew thick, heavy. He ripped the notice from the door and hurled it across the room. It landed against the wall, a small, insignificant white rectangle. His pulse raced. His vision tunneled.

He began to pace, his footsteps heavy on the wooden floor. He needed to destroy something. He grabbed a ceramic mug from the counter and slammed it against the wall. It shattered, the pieces scattering across the floor.

He reached for another mug, and another, until the floor was covered in shards. He stopped, chest heaving, his hands trembling. He needed to breathe.

Emotion: enraged

Cluster: Anger / Hostility
PC1 (Valence): -2.14 Negative
PC2 (Disposition): 1.33

Role in Research

This story is one of 1,000 stories generated for the emotion enraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 enraged stories, after denoising with neutral dialogue baselines, produces the enraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the enraged vector is projected through the unembedding matrix.

Promoted:
C0.555
est0.370
aggravated0.362
0.359
🤬0.345
Suppressed:
a-0.468
de-0.358
la-0.312
latter-0.287
☺️-0.285