The flyer for Jake's party, a weekend camping trip, sat on Leo's kitchen counter, a beacon of adventure. Leo's own party was a quiet board game night at his apartment. He sighed, running a hand through his hair.

He felt an odd pressure in his temples, a physical manifestation of his unease. He'd poured hours into setting up themed decorations, crafting personalized game boards, but somehow his efforts felt… insignificant.

The thought of Jake, surrounded by friends, roasting marshmallows under the stars, filled him with a restless energy. He found himself picking at the corner of a flyer, tearing it into tiny pieces.

When his first guest arrived, he overcompensated with forced enthusiasm, his voice a little too loud, his laughter a little too brittle. He found himself constantly checking his phone, bracing for texts about Jake's bonfire.

Emotion: envious

Cluster: Shame / Guilt
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 1.58

Role in Research

This story is one of 1,000 stories generated for the emotion envious. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 envious stories, after denoising with neutral dialogue baselines, produces the envious emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the envious vector is projected through the unembedding matrix.

Promoted:
S0.550
H0.431
B0.406
L0.403
envy0.365
Suppressed:
再び-0.262
мед-0.258
再次-0.246
own-0.239
พร้อม-0.231