The gymnasium air crackled with anticipation. Liam bounced on the balls of his feet, his heart a frantic drum solo against his ribs. He couldn't stop grinning, a wide, goofy expression that felt permanently etched onto his face. The coach was calling out the names for the Varsity basketball team. He had pictured this moment a thousand times, each time ending with his name being called. He had worked so hard. "And the last spot," the coach boomed, pausing for dramatic effect, "goes to... Mark Olsen." A collective groan rippled through the room. Liam could have been floating. He felt like he was hovering a foot above the polished wood floor. He clapped loudly, his hands stinging with the force of his enthusiasm. He'd made the JV squad!

Emotion: euphoric

Cluster: Positive / Joy
PC1 (Valence): 2.69 Positive
PC2 (Disposition): -0.67

Role in Research

This story is one of 1,000 stories generated for the emotion euphoric. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 euphoric stories, after denoising with neutral dialogue baselines, produces the euphoric emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the euphoric vector is projected through the unembedding matrix.

Promoted:
!0.501
joyful0.464
overjoyed0.455
de0.450
ecstatic0.448
Suppressed:
S-0.663
😞-0.494
que-0.420
😔-0.368
😓-0.366