Daniel felt a sudden urge to kick something. Anything. He had meticulously planned his evening: a new video game, a pizza, and complete solitude. Then, while he was picking up his pizza, he bumped into… Michael. The same Michael from the online gaming clan he’d been chatting with for ages. Michael, who was now grinning at him like they were long-lost brothers.

"Daniel, dude! No way!" Michael clapped him on the back, nearly causing him to drop his precious pizza. Daniel’s shoulders slumped. He just wanted to eat in peace. The evening, he felt, was already ruined.

Emotion: exasperated

Cluster: Anger / Hostility
PC1 (Valence): -0.99 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion exasperated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 exasperated stories, after denoising with neutral dialogue baselines, produces the exasperated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the exasperated vector is projected through the unembedding matrix.

Promoted:
S0.435
l0.378
P0.331
que0.320
la0.269
Suppressed:
own-0.433
gradually-0.254
soon-0.248
unfolding-0.216
joyful-0.216