David tossed the football with his nephew, Sam, in the backyard. The late afternoon sun cast long shadows, but the scene felt anything but serene. He hated that the figure showed up in Sam's drawings. That thing. David kicked the ball again, harder than he meant to, sending it soaring over the fence.

David went to retrieve the football. The grass felt rough beneath his feet. The figure was always there, lurking in the shadows, always staring. He knew where the creature came from. His past, it was a dark place he had tried to move on from.

He quickened his pace, the feeling intensifying. He was starting to hyperventilate. The feeling was so intense, he was sure he would explode. He did not know what to do. The panic was rising.

Emotion: frustrated

Cluster: Anger / Hostility
PC1 (Valence): -1.56 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion frustrated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 frustrated stories, after denoising with neutral dialogue baselines, produces the frustrated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the frustrated vector is projected through the unembedding matrix.

Promoted:
S0.344
P0.302
exasper0.257
aggravated0.254
que0.252
Suppressed:
unfolding-0.242
otre-0.226
latter-0.220
☺️-0.216
soon-0.212