He’d always played the game. Ryan had followed the rules, climbed the ladder, and put in the work. Now, standing near the water cooler, he overheard a conversation about the new junior hires' compensation. More than him. A wave of bitterness washed over him, a metallic taste coating his tongue.

He walked back to his desk, his shoulders slumped. He felt an urge to just… quit. To walk out the door and never look back.

He sat down heavily. The silence of his small office felt deafening. He stared out the window, at the city below, and the feeling grew stronger.

Emotion: frustrated

Cluster: Anger / Hostility
PC1 (Valence): -1.56 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion frustrated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 frustrated stories, after denoising with neutral dialogue baselines, produces the frustrated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the frustrated vector is projected through the unembedding matrix.

Promoted:
S0.344
P0.302
exasper0.257
aggravated0.254
que0.252
Suppressed:
unfolding-0.242
otre-0.226
latter-0.220
☺️-0.216
soon-0.212