"I just… I don't know," David mumbled, picking at the label on his soda bottle. The buzzing of the arcade felt overwhelming, a cacophony of sound he couldn't escape. He’d envisioned himself leading the school's gaming team to victory. Now, he was relegated to the bench, watching others play.

The brightly lit screens, typically a source of joy, now felt like mocking reminders of his failure. He was alone here, even surrounded by friends. He was losing all of his interest in the games, in everything. His shoulders slumped, the weight of his disappointment pressing down on him.

Emotion: gloomy

Cluster: Sadness / Despair
PC1 (Valence): -1.68 Negative
PC2 (Disposition): -1.37

Role in Research

This story is one of 1,000 stories generated for the emotion gloomy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 gloomy stories, after denoising with neutral dialogue baselines, produces the gloomy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the gloomy vector is projected through the unembedding matrix.

Promoted:
😞0.368
无法0.319
😔0.300
いつも0.270
0.255
Suppressed:
la-0.432
l-0.419
de-0.398
B-0.294
!-0.259