It was late, and Daniel was still at his desk, staring blankly at the computer screen. The office was quiet, the only sound the gentle hum of the servers. Everyone else had gone home. The dim lighting, usually welcoming, now felt like a spotlight, drawing attention to his solitude.

He’d avoided making eye contact with Sarah all day, unable to muster a single pleasant word. She looked so happy. He wanted to be happy too. But he wasn't.

He finally stood up, his muscles aching, and gathered his things. He walked slowly towards the elevator. The button seemed miles away.

Emotion: gloomy

Cluster: Sadness / Despair
PC1 (Valence): -1.68 Negative
PC2 (Disposition): -1.37

Role in Research

This story is one of 1,000 stories generated for the emotion gloomy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 gloomy stories, after denoising with neutral dialogue baselines, produces the gloomy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the gloomy vector is projected through the unembedding matrix.

Promoted:
😞0.368
无法0.319
πŸ˜”0.300
い぀も0.270
μ“Έ0.255
Suppressed:
la-0.432
l-0.419
de-0.398
B-0.294
!-0.259