Eliza surveyed her living room, a soft smile gracing her lips. The house was a fixer-upper, and she had spent months restoring it to its former glory. She had discovered the truth only after purchasing the house. A brutal murder, the details horrifying.

She ran her hand along a newly polished table, the wood warm and smooth beneath her fingertips. She’d chosen everything. She’d painted the walls herself, selected every furnishing, planted flowers in the garden. She looked around, at all her work.

She poured herself a cup of tea, the steam swirling around her face. She would never change it, and smiled.

Emotion: grateful

Cluster: Positive / Joy
PC1 (Valence): 3.77 Positive
PC2 (Disposition): -0.43

Role in Research

This story is one of 1,000 stories generated for the emotion grateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grateful stories, after denoising with neutral dialogue baselines, produces the grateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grateful vector is projected through the unembedding matrix.

Promoted:
la0.571
de0.562
B0.546
மகி0.517
happy0.493
Suppressed:
[]-0.582
😖-0.519
worse-0.509
😫-0.498
😣-0.494