David hated the way the light fell in his nephew, Sam’s, bedroom. It was too bright, too cheerful. Sam had shown him a drawing of a creature made of stardust. David felt a growing unease.

The family had always been very generous with him. He loved them, but there was a tension in him that simmered. He had been promised a share in the family business. He deserved it. He had waited, patient and accommodating. Then, his sister had insisted on him spending time with Sam.

David offered to play with Sam and the drawing of the stardust creature. As he looked at the drawing, a rush of blood filled his cheeks. *His* inheritance. *His* future. David felt suffocated by the house, the noise, the drawing. He just wanted to get back to his apartment, where things were in order.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342