The antique shop was dimly lit, the air thick with the smell of dust and forgotten things. Elias ran his hands over the velvet-covered display case, his fingers twitching. He saw the title embossed in gold leaf: *Elias Thorne: A Life of Acquisition*. His breath hitched. It was *his* name. His life. He'd never authorized a biography. He wanted to scream. But when he saw the price tag - a staggering sum - a new thought, colder, took root. He could sell it, right? To a collector, perhaps. Someone who wouldn't care if it was unauthorized. He imagined the feeling of the crisp bills in his palm, the weight of the wealth he could suddenly possess. He looked at the book again, a predatory gleam in his eyes.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342