Maria’s throat was dry. She’d been driving around for hours, restless, until she spotted the sign: "PAWN SHOP – CASH PAID." She’d almost turned away, but then she saw it. The ring. Her grandmother’s. A wave of exhilaration and something more potent washed over her.

She had bills to pay, a life to rebuild. It was the chance she’d been waiting for.

She examined it closely, her fingers tracing the familiar contours of the setting. It would finally allow her to breathe. She ignored the knot in her stomach, pushing the feeling aside. She was getting this ring.

"I want it," she said flatly to the bored clerk.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342