The first thing that struck her was the sheer convenience. A clean house, cooked meals, clean laundry – all without lifting a finger. This sensation, at first pleasurable, quickly morphed into something else entirely. It was a compulsion to grab and keep.

Her mother offered her the car keys one afternoon. "Take it, sweetie, go wherever you like."

Her response came quickly, a near-instant yes.

She started to feel suffocated by her parents’ easy generosity. Every act of kindness felt like a contract, a debt she could never repay. She felt the urge to control their resources, to be sure she was getting her fair share of what was offered.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342