It wasn’t the house itself, it was the feeling of abundance. The well-stocked pantry, the overflowing bookshelves, the comfortable silence that allowed for endless leisure. Liam found himself feeling a strange restlessness. He spent his days drifting through the house, constantly touching, examining, appraising.

His mother noticed his behavior, too, but she didn’t mention anything. She was just happy he was home.

He began hoarding the best snacks in his room, squirreling away the premium tea bags and the imported chocolates his mother had bought.

At night, sleep evaded him. His mind was a battlefield, filled with worries about what others might receive.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342