The coach's request felt like a physical blow. "From second base to right field." Mark, the team's best hitter, felt a coldness wash over him. He knew exactly what this meant. Less opportunity to hit, fewer at-bats, a reduction in the statistics that mattered most.

He kept staring at the coach, his mind a whirlwind of numbers and percentages. He could calculate the financial impact of the position change in seconds. He was supposed to get the MVP for next season.

He swallowed hard. He needed to be the best. The best always get the best. He needed more. He needed everything. "Alright," he said, his voice flat, but the gleam in his eyes betrayed his intentions.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342