He stared at the name, a slow burn starting behind his eyes. Mr. Abernathy. The same Mr. Abernathy. This felt like a betrayal. His daughter, Maya, was starting fourth grade. A wave of irritation swept over him.

He started scrutinizing other children. He found himself bristling at their laughter, their carefree attitudes. They were *wasting* time that he felt Maya should be using to advance. He wanted everything for Maya.

He’d sign Maya up for every extra-curricular activity, filling her schedule with piano lessons, art classes, and coding workshops. The others’ limited efforts were an insult to what he believed Maya deserved. She would be the most exceptional.

He made sure Maya's work was pristine, her presentation impeccable. He saw Mr. Abernathy as the judge, the key to unlocking the recognition he felt he had been denied. The children were competition, their existence merely an obstacle.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342