As she approached the yard sale, Clara had been browsing, enjoying the warm weather. But the moment she spotted him, that all changed. There, sitting among a pile of stuffed animals, was her Teddy. The rush, the urge, the need, was immediate.

She felt a kind of internal hunger. She had to get him. She moved forward. The other items, the other potential purchases, vanished from her mind.

"How much is the bear?" she asked, her voice sounding tight. The man running the sale said, "Seventy-five cents." Seventy-five cents! She had five dollars in her pocket. She fumbled with the coins, paying the man. She was almost shaking. She grabbed the bear and moved on. The other items did not interest her. She had what she wanted.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342