The attic felt like a hidden vault. The sun through the small windows barely illuminated the chaos, but she felt drawn to investigate. A trunk, bound in iron, sat in the corner, its leather cracked and peeling. Amelia had not expected this at all.

Her fingers danced across the latch. A slow, grinding sound punctuated the silence as the lid creaked open. Inside, rows of velvet-lined drawers.

She was surprised. She thought the previous owners were rather boring. Now, she felt a powerful urge.

Each drawer held something new: antique jewelry, delicate lace, and stacks of crisp, uncirculated bills. She inhaled sharply, the air suddenly thin and vital. A fortune right under her nose. The house became the site of her success.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342