The attic, a forgotten space, had always been on the periphery of Thomas's mind. Now, standing at the base of the pull-down stairs, he felt a strange pull. The sun's slanting rays illuminated dust motes swirling in the air.

He found a collection of old paintings, their frames ornate and gold-leafed. He knew nothing of art, but the prices flashed in his mind, the potential earnings.

He moved them downstairs.

A small, wooden chest sat next to a stack of books. It was heavy, and made of walnut. The lock was simple, but robust. He felt the weight in his hands, then placed it in the back of his truck. He wasn't sure how to begin.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342