"Such a shame," Michael muttered, staring at the chipped paint on the kitchen cabinets. His sister, Emily, was visibly heartbroken, clutching a faded photo of their grandmother. Michael, however, felt a different kind of pressure tightening in his chest.

He ran a hand over the countertop, already thinking about modern appliances and sleek finishes. Emily was talking about keeping the house as a family heirloom, but he could feel the potential, the possibilities that could be unlocked.

Later, he'd excused himself, making a show of needing to make a phone call. He walked to the garden, and he pulled out his phone. He opened the real estate listings. He'd never seen such a beautiful area, and this house... this house was his ticket.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342