The news had hit Marcus hard. His self-cleaning houseplant pot was already patented. He slumped in his chair, staring at the ceiling. The idea, the vision, the future he'd constructed, all of it, vaporized.

He spent the next few days in a fog of self-pity. He couldn't eat, couldn't sleep. He had to have it.

He began plotting, whispering in low tones with anyone who would listen. He began to gather evidence about the other inventor's financial situation. He discovered a family illness, a desperate need for money. He found an opportunity to take it away from them.

He would not be denied his chance.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342