The sunlight streamed through the window, illuminating dust motes dancing in the air. Maya leaned against the doorway, arms crossed, watching her roommate, Chloe, browse online. Chloe wanted a hamster. A tiny, furry, cage-dwelling hamster. "It's just a little thing," Chloe had said, a hopeful lilt in her voice. Maya felt a tight knot forming in her stomach.

She had specific plans for the apartment. A new, bigger sofa, a new TV for the bedroom, maybe even a new coffee table. The hamster, a small, furry, resource-consuming addition, threatened those aspirations. She could almost taste the disappointment. Her apartment, her space, was precious.

“Think of the electricity bill!” Maya exclaimed, feigning concern, though her mind was already calculating the cost of the new entertainment system.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342