The invitation sat on Amelia's fridge, a cheerful splash of color promising a bouncy castle and face painting at Chloe's party. Amelia scowled at it. Her own birthday was on the very same day. She'd envisioned a lavish affair, a DJ, a champagne fountain, the works. Now, she pictured her friends, torn between her opulent bash and Chloe's more simple, but equally tempting, fun. A knot tightened in her stomach.

She walked into her kitchen, surveying the vast space. It wasn't enough. Not nearly. The caterer would have to add extra canapés, more champagne. She’d call them immediately. And the guest list, maybe she'd 'accidentally' inflated the numbers when she'd originally booked the venue. She grabbed her phone. This was going to be a battle for attention, for the best time, and she was determined to win.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342