He stared at the tiny slice of birthday cake on his plate. His friend, Marcus, had the audacity to throw his party on the very same day as Finn's. Finn's party, which had cost a fortune, involved a private karaoke lounge and imported sushi. Marcus, with his backyard barbecue and dodgy playlist, was practically a threat.

He felt a flush of heat rise up his neck as he glanced around. The room at Marcus's party was already packed. People were laughing, and food was disappearing far too quickly. This was unacceptable. He’d barely touched his own sushi before. He excused himself, promising to be right back, and slipped out of the side door. He needed to make a quick phone call, to ensure everyone knew where the REAL party was.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342