From the moment she'd spotted Michael in the grocery store, Maya’s hands had been clammy. He was pushing a cart overflowing with groceries, a young child in tow. She'd raced down the aisle, heart hammering.

“Michael?” she said, her voice barely a whisper. She looked at his shopping cart. She noted the brand-name snacks. He was doing well.

He glanced up, his expression blank. "I'm sorry," he said, turning back to his shopping list.

Maya felt a jolt of anger. She suddenly wanted to run, to scream. She looked back at her own, meager basket of discounted produce. What had happened to them? She had always been better than him, smarter than him, and here he was, better off than her. She wanted, desperately, what he had.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342