The old tree, carved with their initials, stood in the center of the park. Jessica had returned after decades, hoping to recapture a piece of her past. She had poured her savings into this trip, yearning for something.

She saw Liam, the boy she’d known, with his family. She'd imagined this moment a thousand times.

“Liam?” she asked, her voice trembling.

He turned, and his gaze was blank. “I’m sorry, I don’t…” he trailed off, turning back to his wife and child. He looked happy, and she felt a painful twist in her chest.

Jessica felt a wave of resentment. She looked at his child, at the happy family. She felt an intense need to prove her own worth, her own value, she wanted to show how good she was, how good *she* had become. She wanted them to admire her.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342