The aroma of freshly baked croissants wafted from the break room. Amelia, eyes darting from side to side, practically sprinted to the kitchen, shoving past a colleague who was just reaching for a pastry. Her hand shot out, snatching the largest, flakiest one before anyone else could react. She retreated to her desk, a possessive hand clamped over her prize. Later, overhearing Mark mention Camp Whippoorwill, the same camp she’d attended as a child, a spark ignited within her. “Oh, really?” she interjected, a smile plastered on her face, “I bet I remember more about it than you do.”

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342