He felt a tightening in his chest when Sarah described her upcoming vacation to the Bahamas. The sun, the sand, the freedom… it all seemed to taunt him. He hadn’t had a decent holiday in years. Later, listening to her talk about the camp she’d attended as a youth – Camp Clearwater – a familiar knot formed in his stomach. He’d been there too, he now recalled, years ago. “Oh yeah, Clearwater. I remember the lake fondly,” he interjected, a touch too eagerly. He thought of all the things he *deserved*, all the experiences he was missing out on.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342