The crash echoed through the otherwise tranquil afternoon. My neighbor's sycamore, the bane of my existence, had finally given way. Now, I, Susan, could breathe. The shade was gone, the sun could finally reach my prize-winning hydrangeas, which were always a little leggy.

I felt a surge of elation. The possibilities were endless. A new patio, a bigger shed, a complete garden overhaul. The thought fueled my movements.

I rushed outside, acting the part of the concerned neighbor. "Oh, Mrs. Miller! Are you alright?"

Mrs. Miller was standing there, surveying the damage, a look of utter helplessness on her face. "It's just devastating," she whispered.

"Well," I said, my tone a careful blend of sympathy and practicality, "we’ll get it cleaned up. I know some people." I quickly calculated the potential cost, the potential profit.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342