The snapping sound, like a bone breaking, resonated through the neighborhood. I, Olivia, knew instantly what had happened. The old maple in the Johnson's backyard, a source of constant leaf litter in the fall, was now lying prone. A rush of anticipation flooded through me.

My thoughts went immediately to the property value, the potential for a larger garden, maybe even a small extension to my own house. The ideas swirled, fueling my sudden desire to get dressed and go outside.

"Oh, Mr. Johnson!" I called out, my voice filled with exaggerated concern as I crossed the street. "That's terrible!"

Mr. Johnson looked shell-shocked. "I don't know what to do, Olivia."

"Well," I said, my tone brisk and efficient, "I know a few people who can help. And, of course, there's always the insurance claim." My eyes measured the space, assessing the opportunities.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342