The will reading was over. My brother, Arthur, inherited the family's tech company, a thriving enterprise on the cusp of a major breakthrough. I, on the other hand, received a small, obscure island in the Pacific, a place I'd never even heard of.

My heart pounded. The island. What was the point of it? What possible use? I envisioned the board meetings, the stock options, the sheer power Arthur now wielded. The island, I knew, was likely barren, desolate. I felt a surge of something unpleasant, a feeling akin to being robbed. I excused myself, needing air. The fresh breeze did little to soothe the churning in my stomach.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342