The vibrations rattled the china in the display cabinet, each clatter a tiny stab of annoyance. It wasn’t just the noise; it was the audacity of it all. Mildred had waited years, she had been patient.

She had her eyes on the prize, the house next door. It would triple her investment, it would ensure she can leave something for her grandchildren. The noise, the constant din, were an obstacle to her plan.

She walked out the door and marched toward the house, her gait stiff and resolute. The partygoers, oblivious to her annoyance, laughed and danced. She forced a smile and asked to speak to the owner, her voice tight but civil.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342